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Age of wonders 3 trainer
Age of wonders 3 trainer










age of wonders 3 trainer

The Unit Abilites which are inherent in all Heroes of a specific Race and Class are listed in the tables below as Abilities.īy landing the killing blow on an enemy Unit, Heroes earn Experience Points. Although specific Unit Abilites vary from Race to Race, each Class has a general theme: Warriors and Paladins are strong melee fighters, Priests and Shamans are healers, and Rogues and Rangers are stealthy and proficient in ranged attacks. For example, an Archon Hero may only be a Paladin, Priest or Warrior, while a Draconian Hero may only be a Rogue, Shaman or Warrior. However, each Race is limited to only 3 of these Classes. There is a total of 6 Hero Classes available to Heroes in Age of Wonders II: Paladin, Priest, Ranger, Rogue, Shaman and Warrior. Hero Classes - This page describes the Unit Abilities available to every type of Hero according to it's Race and Class. In addition to their capabilities to equip Magical Items and to extend the Domain of a Wizard garrisoned in his or her Wizard Tower, they are also the most powerful and flexible units with respect to their own inherent Unit Abilities.

age of wonders 3 trainer

Heroes are one of the most important units in Age of Wonders II.












Age of wonders 3 trainer